Cheong's Portfolio
PROJECT DESCRIPTION
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My world is about “urbanisation invading the forest”. The two projections are joined together by the mountain, which the mountain in the first elevation goes through the ground in the first level of the second one. I put two projections opposite each other, looking from the left front view and the right back view.
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Behind two elevations, the blocks extend towards the centre (mountain) and surround it. The ground and the blue-gray bricks are hidden by the mountains and pipes go through the blocky blocks and link the world.
Elevations

First Elevations

Second Elevations
Working Progress



I am trying to combine two elevations with the mountain. As there are four levels in my elevations, I draw four layers separately on the tracing paper and pill up to create the world at first.



This is the world that I first create with three-looking views (left front, right front, and back view) in four layers. After the advice from the tutor, I adjust the world base on the first draft into two-looking views (the final world).



Six Elements and the Colour Palette

Hand Drawn objects and the practice of drawing the axonometric view of the elements.

Traced and coloured elements

Color palette



Axonometric Coloring Process
I added more warm tone blocks like ground and yellow bricks after having the base color of the world, so as to balance the whole picture. Adding shadows helps separate the blocks into different layers and make the world more stereoscopic, and some additional clouds are added to soften blocky parts and make the world more realistic.
Final World

Reflection
This module gives the fundamental idea of design, allowing us to extend our creativity and imagination to create the axonometric drawing with two given Mario elevations. Throughout the progress, everything has to be accurate since the hand-drawn axonometric. I have learned how to transform a two-dimensional image and project it into a 3D world using T-square and set-square and was starting to familiarise myself with Illustrator without any fundamental knowledge.
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Although I had many hurdles at first since I didn't use any Adobe software before, I made serval mistakes like not using close shapes for every element in Illustrator and having to re-trace the axonometric again. However, I enjoyed the process a lot since it gives us space for imagination, what is hidden from the elevations, and how the color tonality and the six chosen elements represent the meanings of my Mario World.
